Hopped Up! is an online competitive party game that uses frog-based mechanics in a variety of fun elimination game modes.

You play as an adorable little frog along with 29 other frogs online. Each game session consists of 5-6 rounds of wacky and fast-paced minigames. These minigames can be categorized into race, collection and survival. If you perform poorly during one of these rounds, you may get disqualified and you need to try again. Your goal is to qualify all the way to the final round to compete for ultimate victory. Hopped Up! is still very early in development.

For this early build of the game, I created:
- Logo & other 2D graphics
- 3D models of enemies and assets
- 2D ground textures
- All 3D animations
- Short concept trailer

You can read more about the game on the Mohavi Creative blog.
Models and animations done in Blender. Textures made in Substance Painter and Photoshop. 2D assets and particles made in Illustrator. Game built on Unity game engine. Trailer made in Premiere Pro.

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