Helium Trip is a mobile arcade game developed for Android smartphones. This game was developed during my studies in the Games Academy of Tampere University of Sciences. Read more about the game here.

I acted as the project manager. My main tasks in this role included decision-making, dividing tasks, writing reports as well as making sure communication was fluent and clear within the team. My other role was lead animator and level designer. All UI, asset and character animations were made in After Effects and Unity.  

Below you can see some examples of my work:
Alternative logos
Basic game layout
Animations: After Effects, Unity
2D graphics and UI assets: Illustrator
Game built in Unity

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